Game demos: do they really need to be so big?
I'm browsing through forums and the game sections are really filled with posts about a game named Bioshock. I've always been cautious with hyped games, especially since the Doom 3 fiasco. A lot of posts also mentioned a demo being available for Bioshock. Well isn't that a great way to know if you like the game or not before you actually buy it?
So I started looking for the demo and when I found it, I fell off my chair (so to speak of course
). The size of the download is 1850 megabytes. Yes, that's right... nearly 2 gigabytes. A normal internet subscription with my ISP has a monthly download cap of 12 gigabytes. This demo equals 15.1% of that monthly volume. Just to try the game...
I agree that download caps are about the worst thing in broadband land and I'm of the opinion they should be abolished. But I'm also of the opinion that a demo of 2 gigabytes is really over the top. Not too long ago, complete games were smaller than that. The job of a demo is to convince you to buy the full game, but what's the point if the download size is similar to a full game?
And I'll turn this into a teaser for my next post: the ever increasing download sizes for demos are not a sign of increased quality, but an attempt to cover up the downwards spiral that PC gaming is in right now. Stay tuned for that post
















August 26th, 2007 - 17:49
Doom 3 fiasco? I’m playing through Doom 3 at the moment and loving every minute of it. Even bought the expansion pack ready for when I finish.
Anyway, I found your site when looking for a solution to the Vista media player pause, so thanks for explaining how to fix it! That has been the one thing I didn’t like about Vista.
September 30th, 2007 - 13:05
Stranglehold is above 2GB…too much